Thesis
Character Playground
Looped animations for UI micro-interactions
Vector Character Illustration
Emotional & Action-based Motion
Short-form UI
Call-to-Action & Reaction
Character Playground is a commissioned project created for a startup specializing in short in-app animations.
In this project I designing vector-based characters and animating brief interaction moments where a character enters the interface, performs a clear action or emotional reaction, and then exits the screen.
The work combines vector illustration and short-form motion design, created to support UI feedback and call-to-action moments, in collaboration with Animove, a start-up company.
In this project I designing vector-based characters and animating brief interaction moments where a character enters the interface, performs a clear action or emotional reaction, and then exits the screen.
The work combines vector illustration and short-form motion design, created to support UI feedback and call-to-action moments, in collaboration with Animove, a start-up company.
Interactive Character Animation for UI Micro-Interactions
Selected Animations- Illustrating & Structure
Goal: Explore character design as a visual playground, focusing
on experimentation, motion, and expressive form language.
Designed to enhance UI feedback through expressive yet unobtrusive
character interactions, created as part of a modular animation system.